The Whisperers of the Gods have seen the vision - the gods destroying the world in a flood because the people have fallen to corruption. Three are chosen to go out and warn the world: Tersh, Kareth, and Sha'di. The gods must be appeased.
Tersh must leave her children and travel to Matawe, the kingdom in the mountains. She must also watch after Kareth, told since birth that he is destined for greatness. He has been expecting this moment. Certain that he is ready, he quickly discovers that his confidence and curiosity have a tendency to lead him into dangerous situations. Sha'di finds himself travelling alone to find the people of the jungle, the Petzuhallpa. The jungle seems like a paradise, until Sha'di discovers the darker rituals practiced within. And Samaki, a merchant who returns to Mahat to find his home destroyed, his father dead, and no one to buy his expensive cargo. With his first mate Tiyharqu, the merchant struggles to move forward after his entire world is upended.
As the story unfolds, the four travellers intersect and entwine with one another. Guided by visions, the Whisperers must use their wits to survive in these strange new lands that would rather use them as political pawns than listen to their warnings...
The story is told from the perspective of five characters: